Madden PS4 CFM Announcements

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Mike Lowe
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Madden PS4 CFM Announcements

Post by Mike Lowe » Fri Jan 04, 2019 1:49 pm

This is a locked thread which is the go-to place for your most recent league updates. In an effort to not have important league announcements buried in a chat, we will now start recording such items in this thread.

Feel free to create additional threads within this forum if you'd like to discuss any issues. It is our goal to start transitioning more away from the chat for items such as announcements, rule changes, etc.

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Mike Lowe
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Re: Sim League Announcements

Post by Mike Lowe » Fri Jan 04, 2019 1:57 pm

Rules were updated today based on survey feedback. Thank you for sharing your thoughts and for voting!

Survey Recap
1) We are keeping the regular schedule throughout the season, so T/Th/Sat all the way through Week 17.
2) Advance time will remain the same, 9pm ET. Remember that all games MUST be started by 8pm ET which INCLUDES a posting of an actual underway-game stream.
3) Open trading will now be allowed once the draft starts. This rule will go into affect 30 minutes before the scheduled draft time. Trade at your own risk. Rules go back to normal once the draft concludes.
4) For this season, you can use Slack to schedule your games. Please do so in private messages and not in the main channel.

New Rule for 2021
One additional rule that we are putting into place for 2021 is coffin punting. Here is how that rule will now work, backed by actual NFL data:
On an NFL punt, roughly 80% of the time the punt is either returned, fair caught, or goes for a touchback. That means only 20% are either being punted out of bounds or downed.

Therefore, you may only punt a ball out of bounds--shank or otherwise--20% of your punts in a game (one in every 5 punts). It's entirely ratio-based, which means that you shouldn't even attempt a coffin punt until your 5th punt.

On punt returns, the same RB rules apply in that you CANNOT just IMMEDIATELY cut towards the sideline.

We will handle penalties for either of these rules on a case-by-case basis.
Be fulfilled. Be grateful. Be good to one another.
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Mike Lowe
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Re: Sim League Announcements

Post by Mike Lowe » Mon Jan 14, 2019 11:47 am

Reminder that we are now on a 48-hour advancement schedule. Our next sim is Monday night (Jan 14th) at 9pm ET.
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Mike Lowe
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Re: Madden PS4 CFM Announcements

Post by Mike Lowe » Thu Feb 21, 2019 4:24 pm

2022 Season Updates

Slider Adjustments
Pass Blocking +5 to 55
Run Blocking -2 to 53
Pass Coverage +1 to 51
FG Power -2 to 48
Injuries +1 to 17
Offsides +6 to 90
False Start -9 to 75

Survey Results
13 minute quarters
User INTs are now allowed, but ONLY on tipped passes. We're also allowing offensive players the same opportunity. Again, ONLY on tipped passes.
No games allowed vs AI (no change)
Blitzing limited to approximately 25% of play calls on D (no change)
A team will now earn a single Normal-->Quick upgrade after Week 17 if they've played at least 14 head-to-head games. There are no exceptions to this rule, including new coaches or coaches who were unavailable to play against you.

Reminders
- You cannot drop DL into coverage unless it is part of the play diagram, such as a zone blitz.
- Must rush at least 3 defenders on every play, QB spy does not count as a rusher.
- You can play-action pass at anytime, but not on 3rd or 4th and 10+
- No more than 2 hot routes (for receivers running routes) can be called during any offensive playcall. This relates to changing WR routes, so if you’re using max protect, then more than two adjustments can be made, but the RB/TE’s should stay in and not run a route (so in other words, don’t adjust a third player’s route).
– Teams can sign 1 Street FA 70+ OR 1 Practice Squad player. The only exceptions to this are for signing K or P.
– Teams can also sign unlimited Street FA 69 or lower (unlimited does not include PS).
Be fulfilled. Be grateful. Be good to one another.
@MikeLowe47 @SimSportsGamin9
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